

And a lot of that has to do with presenting players with the dilemmas that the Marines saw in Fallujah and then giving them the choice of how to handle that dilemma. There are things that you can do in video games that you cannot do in other forms of media. Tamte further elaborated in an interview with Joystiq that, "The words I would use to describe the game-first of all, it's compelling. You can tell a bunch of guys sat in a room and designed it. I've been playing military shooters for ages, and at a certain point when I'm playing the game, I know it's fake. Tamte later stated that "When they came back from Fallujah, they asked us to create a video game about their experiences there, and it seemed like the right thing to do." Tamte further stated that the goal of Six Days in Fallujah is to create the most realistic military shooter possible, and that "Ultimately, all of us are curious about what it would really be like to be in a war. Marine who participated in the battle and asked to have a game made of it. The inspiration for the game came from a U.S. Marines from 3rd Battalion, 1st Marines to help us out." However, a few months into development, 3rd Battalion, 1st Marines (3/1) was deployed in Iraq and participated in the Second Battle of Fallujah. In an interview with Atomic Games president, Peter Tamte, he stated that "One of the divisions in our company was developing training tools for the United States Marine Corps, and they assigned some U.S. Published by Victura, Six Days in Fallujah is expected to be released on PC and consoles in late 2021. In February 2021, the game was announced to be back in development at Highwire Games, consisting of former Halo and Destiny game developers. The game was originally slated for a 2010 release, but it was cancelled due to controversy the game was put on hold until 2016 after its original studio, Atomic Games, went bankrupt in 2011. It was originally to be published by Konami, however, in April 2009, a spokesman informed the Associated Press that Konami was no longer publishing the game due to the controversy surrounding it. The premise of the game was the subject of controversy in 2009, with questions raised as to its appropriateness, especially given the fact that the true events the game is based upon were recent at the time. Marines from 3rd Battalion, 1st Marines (3/1), fighting in the Second Battle of Fallujah over the span of six days in November 2004. Described by Highwire Games as a tactical shooter, it is slated to be the first video game to focus directly on the Iraq War.

Six Days in Fallujah ( SDIF) is an upcoming first-person shooter video game developed by Highwire Games and published by Victura.
